Hi Eric
One thing I have found is that if you give a texture transparency (say 50%) and then do a save, then close, when you re-open the file, transparency has reverted to 100%.
Same applies to hatches.
A way around this is to convert the texture or hatch to lines, then apply transparency, then group, then save, but this seems to be pretty memory intensive.
On earlier versions I thought you could simply ungroup textures and hatches, but maybe I am mistaken?
Other attributes (like line weight) are saved OK and are retained on reopening.
Ordinary fills and lines are fine and retain transparency.
Cheers - George
transparency
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Re: transparency
Bonjour George,
You are right.
It is a bug and I will fix it.
Thank you very much.
You are right.
It is a bug and I will fix it.
Thank you very much.
Eric Pousse
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Re: transparency
No worries!